News
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[04/2024] - Invited talk at Université de Toulouse, Toulouse INP-ENSEEIHT, IRIT, France.
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[03/2024] - Three paper accepted to MMVE 2024.
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[01/2024] - One paper accepted to MMSys 2024.
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[12/2023] - Invited talk at National Tsing Hua University, Taiwan.
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[12/2023] - Passed my PhD Qualification Exam.
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Research
As a PhD student, I mainly focus on volumetric video compression, evaluation, and streaming.
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QV4: QoE-based Viewpoint-Aware V-PCC-encoded Volumetric Video Streaming
Yuang Shi, Bennett Clement, Wei Tsang Ooi
Proceedings of the 15th ACM Multimedia Systems Conference. ACM, 2024.
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We present QV4, a Quality-of-Experience (QoE) based streaming system for viewpoint-aware V-PCC-encoded volumetric video. It is the first volumetric video streaming system that exploits user viewing adaptations on V-PCC-encoded content.
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Volumetric Video Compression Through Neural-based Representation
Yuang Shi, Ruoyu Zhao, Simone Gasparini, Geraldine Morin, Wei Tsang Ooi
Proceedings of the 16th International Workshop on Immersive Mixed and Virtual Environment Systems. ACM, 2024.
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We represent 3D dynamic content as a sequence of NeRFs, converting the explicit representation to neural representation. We then compress the neural representation based on the insight of significant similarity between successive NeRFs.
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Quality Assessment and Modeling for MPEG V-PCC Volumetric Video
Yuang Shi, Sam Cox, Wei Tsang Ooi
Proceedings of the 16th International Workshop on Immersive Mixed and Virtual Environment Systems. ACM, 2024.
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We propose a QoE model to predict the subjective quality with respect to the compression level of geometry and texture, quantifying the impact of geometry and texture compression on perceptual quality.
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Perceptual Impact of Facial Quality in MPEG V-PCC-encoded Volumetric Videos
Yuang Shi, Wei Tsang Ooi
Proceedings of the 16th International Workshop on Immersive Mixed and Virtual Environment Systems. ACM, 2024.
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We investigated the influence of rendering face quality of the avatars on users' viewing experience in MPEG V-PCC-encoded volumetric videos, and revealed the significant role of facial quality in influencing users' overall perceptual quality in volumetric videos.
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Enabling Low Bit-Rate MPEG V-PCC-encoded Volumetric Video Streaming with 3D Sub-sampling
Yuang Shi, Pranav Venkatram, Yifan Ding, Wei Tsang Ooi
Proceedings of the 14th ACM Multimedia Systems Conference. ACM, 2023.
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We show that it is possible to improve the quality of V-PCC encoded point clouds at low bit-rate by exploiting redundant information among the points in the 3D domain.
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A Dynamic 3D Point Cloud Dataset for Immersive Applications
Yuan-Chun Sun, I-Chun Huang, Yuang Shi, Wei Tsang Ooi, Chun-Ying Huang, Cheng-Hsin Hsu
Proceedings of the 14th ACM Multimedia Systems Conference. ACM, 2023.
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We present an open dynamic 3D point cloud dataset with motion ground truth, which can be used by researchers who need temporal information across frames, e.g., motion estimation.
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When I was a Master student, my dissertation is about human activity recognition in-the-wild.
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Shape-Based Conditional Neural Field for Wrist-Worn Change-Point Detection
Yuang Shi, Varsha Suresh, Wei Tsang Ooi
2022 IEEE International Conference on Pervasive Computing and Communications Workshops (PerCom Workshops). IEEE, 2022.
Paper /
Code
ShapeCNF is a simple, fast, and accurate change-point detection method which uses shape-based features to model the patterns and a conditional neural field to model the temporal correlations among the time regions.
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During my undergraduate, I spent most of my time on medical image analysis.
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Teaching
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[2024/01-2024/05] - Graduate Tutor & Teaching Assistant, CS3244 Machine Learning.
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[2023/01-2023/05] - Graduate Tutor & Teaching Assistant, CS3244 Machine Learning.
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[2022/08-2022/12] - Graduate Tutor & Teaching Assistant, CS3244 Machine Learning.
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Peer Reviewer
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ACM Multimedia (MM) 2024.
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Medical Image Analysis (MIA).
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IEEE Transactions on Cognitive and Developmental Systems (TCDS).
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ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM).
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Volunteer
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[2022/11] - Student Volunteer, The 21st IEEE International Symposium on Mixed and Augmented Reality, 2022.
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